
Worth Remembering
I'm a solo game developer obsessed with creating unique and memorable experiences. Every game is a chance to push my skills further and create something players haven't experienced before.
Hi. I make games. Alone. On purpose.
I've always believed games are at their best when they catch you off guard — when a mechanic makes you laugh, or a moment lands harder than you expected from something that looked silly five seconds ago.
That's what I'm chasing. Every project I ship is something I couldn't find anywhere else, so I built it myself.
- 2
- Games shipped
- 10k+
- Players & counting
- 1
- Very caffeinated dev
Community First
Solo dev doesn't mean isolated. I actively share progress, listen to feedback from my community, and iterate fast based on what players actually want to experience.
Being a Solo Dev
Being a solo developer means wearing every hat—designer, programmer, artist, and tester. It’s challenging, sometimes overwhelming, but also incredibly rewarding.
Uncompromising Feel
The last 10% of development is what makes a game memorable. Smooth feedback, clean UI, and zero compromises on how the game actually handles.
Hand-built titles with their own logic, humour and heart.
Dig & Deal
Dig Harder, Deal Smarter
Dig and Deal is a digging and trading simulator where you run your own shop by selling the treasures you uncover underground.
Press, collaborations, publishing chats or just to say hi — the inbox is always open.
Followthebuildinpublic
Devlogs, sneak peeks, patch notes and the occasional bad joke. Pick your platform.
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ToYa Games
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